I can figure out how to embed a unity project inside an Android project from articles on internet and Unity's own Learning section http://unity3d.com/learn. What I am having trouble with is communicating between Unity and Android. I need to send Unity some JSON data which will contain numbers and values to display and the URLs for a couple of images. From there on inside unity's scene I want to do some animation. Based on the selection made by the user, I need to send appropriate requests to our server and open different activities.
In normal Android development, I would pass information from one activity to another using Bundle, but I can't figure out how to do the same with Unity and Android. Getting user selection from Unity's scene to my application is also a problem that needs to be solved.