I Have a shiny app that use UpdateselectInput, I want to add a actionButton because there are some bugs whis the updateselectInput alone. It doesnt seem to work, I want to show the table only if I action the button My app is similar to this one :
library(shiny)
library(dplyr)
library(DT)
ui <- fluidPage(
titlePanel("Title"),
sidebarLayout(
sidebarPanel(width=3,
selectInput("filter1", "Filter 1", multiple = TRUE, choices = c("All", LETTERS)),
selectInput("filter2", "Filter 2", multiple = TRUE, choices = c("All", as.character(seq.int(1, length(letters), 1)))),
selectInput("filter3", "Filter 3", multiple = TRUE, choices = c("All", letters)),
actionButton("go_button", "GO !")),
mainPanel(
DT::dataTableOutput("tableprint")
)
)
)
server <- function(input, output, session) {
output$tableprint <- DT::renderDataTable({
input$go_button
# Data
df <- tibble(LETTERS = rep(LETTERS, 2), Numbers = as.character(1:52),
letters = paste(LETTERS, Numbers, sep = ""))
df1 <- df
if("All" %in% input$filter1){
df1
} else if (length(input$filter1)){
df1 <- df1[which(df1$LETTERS %in% input$filter1),]
}
# Update selectInput choices based on the filtered data. Update 'selected' to reflect the user input.
updateSelectInput(session, "filter1", choices = c("All", df$LETTERS), selected = input$filter1)
updateSelectInput(session, "filter2", choices = c("All", df1$Numbers), selected = input$filter2)
if("All" %in% input$filter2){
df1
} else if (length(input$filter2)){
df1 <- df1[which(df1$Numbers %in% input$filter2),]
}
updateSelectInput(session, "filter3", choices = c("All", df1$letters), selected = input$filter3)
if("All" %in% input$filter3){
df1
} else if (length(input$filter3)){
df1 <- df1[which(df1$letters %in% input$filter3),]
}
datatable(df1)
})
}
# Run the application
shinyApp(ui = ui, server = server)
Thanks for help !
actionButtonand show the table only when you click on the button? Also what is wrong with theupdateSelectInput?