I'm following along in a book and trying the 'challenges'. Here I'm running into a problem with properly returning and passing an array between methods. Something goes wrong with returning the array, especially from the second method, and then passing it to third to print.
I understand the stack, heap, values and references on the conceptual level, but something clearly goes wrong. Each method appears to work otherwise.
using System;
namespace PracticeArray
{
class Program
{
static int[] GenerateNumbers()
{
Console.WriteLine("Enter a number to generate array from:");
string input = Console.ReadLine();
int inputNumber = Convert.ToInt32(input);
int[] generatedArray = new int[inputNumber];
for (int i = 0; i < generatedArray.Length; i++)
{
generatedArray[i] = i;
}
return generatedArray;
}
static int[] Reverse(int[] arrayToReverse)
{
int count = arrayToReverse.Length;
int[] arrayToReturn = new int[count];
count--;
for (int i = 0; i < arrayToReturn.Length; i++)
{
arrayToReturn[i] = arrayToReverse[count--];
}
return arrayToReturn;
}
static void PrintNumbers(int[] numbersToPrint)
{
foreach (int singleNumber in numbersToPrint)
{
Console.Write(singleNumber + ", ");
}
}
static void Main(string[] args)
{
int[] numbers = GenerateNumbers();
Reverse(numbers);
PrintNumbers(numbers);
}
}
}
returndoes not overwrite the input parameter. Tryint[] newNumbers = Reverse(numbers); PrintNumbers(newNumbers);numbers = Reverse(numbers);Reverse(numbers);, you're doing the equivalent of dropping the new array on the floor. You need to receive it somehow (e.g. assign it to a variable, or pass it directly intoPrintNumbers). This has little to do with arrays and more to do with the basics of returning values from methods.Array.Reverse?