So after npm build and npm run , why does my react application open with console on the screen? It was not happening when my packages were "webpack-cli": "^4.2.0" and "webpack-dev-server": "^3.11.1". Upgrading them is causing this issue. How can we fix this?
My package.json contains (devDependencies)
"clean-webpack-plugin": "^3.0.0",
"copy-webpack-plugin": "^7.0.0",
"webpack": "^5.11.0",
"webpack-bundle-analyzer": "^4.3.0",
"webpack-cli": "^4.9.2",
"webpack-dev-server": "^4.7.3",
"webpack-manifest-plugin": "2.2.0",
"webpack-merge": "^5.7.2"
"eslint-webpack-plugin": "^2.1.0",
"html-webpack-plugin": "5.3.2",
"scripts": {
"start": "webpack serve --config config/webpack.config.js --env TARGET_ENV=development --env app=web --port 3000",
"build": "webpack --config config/webpack.config.js --env TARGET_ENV=production",
"build:staging": "webpack --config config/webpack.config.js --env TARGET_ENV=staging"
}
webpack.config.js
const { merge } = require("webpack-merge");
//const commonConfig = require("./webpack.common.js");
const paths = require("./paths");
const webpack = require("webpack");
const { CleanWebpackPlugin } = require("clean-webpack-plugin");
const CopyWebpackPlugin = require("copy-webpack-plugin");
const HtmlWebpackPlugin = require("html-webpack-plugin");
const ESLintPlugin = require("eslint-webpack-plugin");
const getClientEnvironment = require("./env");
module.exports = (env) => {
const targetEnv = env.TARGET_ENV;
const mode = targetEnv === "development" ? "development" : "production";
process.env.NODE_ENV = mode;
// Source maps are resource heavy and can cause out of memory issue for large source files.
// const shouldUseSourceMap = webpackEnv === "development";
const commonConfig = {
mode: mode,
// Where webpack looks to start building the bundle
entry: {
web: paths.src + "/web.tsx",
},
// Where webpack outputs the assets and bundles
resolve: {
extensions: [".tsx", ".ts", ".js"],
fallback: {
util: require.resolve("util/"),
},
modules: ["node_modules", "./src"],
},
// Customize the webpack build process
plugins: [
new webpack.ProvidePlugin({
process: "process/browser",
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV is set to production
// during a production build.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(getClientEnvironment(targetEnv).stringified),
new webpack.IgnorePlugin({
resourceRegExp: /^\.\/locale$/,
contextRegExp: /moment$/,
}),
// Removes/cleans build folders and unused assets when rebuilding
new CleanWebpackPlugin(),
// Copies files from target to destination folder
new CopyWebpackPlugin({
patterns: [
{
from: paths.public,
to: paths.build,
globOptions: {
ignore: ["**/*.html"],
},
},
{
from: paths.appPath + "/web.config",
to: paths.build,
},
],
}),
// Generates an HTML file from a template
// Generates deprecation warning: https://github.com/jantimon/html-webpack-plugin/issues/1501
new HtmlWebpackPlugin({
//favicon: paths.src + "/images/favicon.png",
template: paths.public + "/web.html", // template file
chunks: ["vendor", "web"],
filename: "web.html", // output file
inject: true,
}),
new HtmlWebpackPlugin({
template: paths.public + "/crossplatform.html", // template file
chunks: ["vendor", "crossplatform"],
filename: "crossplatform.html", // output file
inject: true,
}),
new ESLintPlugin({
// Plugin options
extensions: ["js", "jsx", "ts", "tsx"],
}),
],
// Determine how modules within the project are treated
module: {
rules: [
// JavaScript: Use Babel to transpile JavaScript files
{
test: /\.(ts|js)x?$/,
include: paths.src,
//exclude: /node_modules/,
loader: "babel-loader",
options: {
cacheDirectory: true,
// See #6846 for context on why cacheCompression is disabled
cacheCompression: false,
// Babel sourcemaps are needed for debugging into node_modules
// code. Without the options below, debuggers like VSCode
// show incorrect code and set breakpoints on the wrong lines.
//sourceMaps: shouldUseSourceMap,
//inputSourceMap: shouldUseSourceMap,
},
},
// Images: Copy image files to build folder
{ test: /\.(?:ico|gif|png|jpg|jpeg)$/i, type: "asset/resource" },
// Fonts and SVGs: Inline files
{ test: /\.(woff(2)?|eot|ttf|otf|svg|)$/, type: "asset/inline" },
],
},
};
const envConfig = require(`./webpack.${mode}.js`)({ app: env.app });
return merge(commonConfig, envConfig);
};
webpack.development.js
const webpack = require("webpack");
const paths = require("./paths");
module.exports = (args) => {
return {
// Control how source maps are generated
devtool: "cheap-module-source-map",
output: {
//path: paths.build,
publicPath: "./",
filename: "[name].js",
},
// Needed because of an issue with webpack dev server HMR with Webpack https://github.com/webpack/webpack-dev-server/issues/2758
target: "web",
// Spin up a server for quick development
devServer: {
historyApiFallback: {
index: "/" + args.app + ".html",
},
open: true,
devMiddleware: {
publicPath: "/",
},
hot: true,
// By default files from `contentBase` will not trigger a page reload.
// watchContentBase: true,
},
module: {
rules: [
// Styles: Inject CSS into the head with source maps
{
test: /\.(css)$/,
use: [
"style-loader",
{
loader: "css-loader",
//options: { sourceMap: true },
},
],
},
],
},
};
};

26:13is the line number and character position of theconsolestatement. You've inconveniently redacted the filename so there's not much more to tell youconsolestatements. Either remove theconsolestatement from whatever script it's in or configure your linter to allow it