I would like to use this Pokémon API to fetch some data and convert it into a Swift Pokemon struct.
Here is an extract of the response I get when fetching Pokemon #142:
{
"id": 142,
"name": "aerodactyl",
"types": [{
"type": {
"name": "rock",
"url": "https://pokeapi.co/api/v2/type/6/"
},
"slot": 1
},
{
"type": {
"name": "flying",
"url": "https://pokeapi.co/api/v2/type/3/"
},
"slot": 2
}
]
}
Here is the struct I wrote to convert this JSON into a Swift type:
struct Pokemon: Codable {
var id: Int
let name: String
var types: [PokemonType]?
}
struct PokemonType: Codable {
var type: PokemonTypeContent
}
struct PokemonTypeContent: Codable {
var name: PokemonTypeNameContent
}
enum PokemonTypeNameContent: String, Codable {
case flying = "flying"
case rock = "rock"
// ...
}
Now here is my problem: when I want to get the Pokemon types, I need to dig into this:
pokemon.types.first?.type.name
I would like to know if I have instead a way of getting the PokemonTypeNameContent array in the Pokemon struct, to do something like this:
struct Pokemon {
var types: [PokemonTypeNameContent]?
}
(I am not interested in getting the slot values).
Thank you for your help!
initmethod and decode the subcontainer withnestedContainerbut this causes more effort and less efficiency than decode all levels.init(from decoder:), but it'd be simpler to add computed properties to the structure that would do get it directly.