Is there a way to find the minimum and maximum values of a particular geometry node attribute?
As an example, let's say I have a bunch of points which have had a number of manipulations performed on them, which have some randomness included. I would then like to modify the 'z' position of these points according to their distance from the origin, 'd'. In particular, I would like to apply the following maths:
z = a*((d - d_min)/(d_max - d_min))^2
where 'a' is some input value, 'd' is the distance from the origin, which I can easily calculate, and 'd_min' and 'd_max' are the minimum and maximum values of 'd', respectively, which I don't know how to obtain.
It seems like this really should be easy to do - I can look through the spreadsheet at all the values of 'd' after all...

