I want to use an array modifier to place my object along a curve. I have tried to do it by using using both an array modifier and curve modifier (see picture 1) as well as only an array modifier and using the Object Offset and selecting the curve (pic 2). I get different results with both.
Origin and 3D Cursor are at World Origin.
Why are the array modifier and curve deforming my object?
The end result should be something like this:

I want to get a result like the fourth picture. Yes it is deforming the planes on the outer sides of the curve, but it is not changing or affecting the geometry of the planes. It is just 'wrapping' the planes around the curve. That is what I want.



