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How can I save the Render Result within a Blender file to prevent it from disappearing after reopening?

Every time I render an image in Blender, the Render Result disappears when I close and reopen the file. I find it inconvenient to lose the rendered image and have to re-render it or save/pack it every time.

Is there a way to automatically save the Render Result as part of the Blender file so that it stays there when I reopen the project? Also, I'm curious — why isn't this the default behavior in Blender?

I understand that saving the result as an external image file is an option, but I'm looking for a way to keep it embedded within the Blender file for easier workflow.

Also please note that I really do not want to create an addon/script just for saving the image object from the memory to the file itself.

Thanks, Matej Zeman

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You click this little button next to the image to protect it and embed it into the blend file. If you don't want to use scripting then I don't think you have any options. It would be pretty simple to create a custom operator that auto packs the render result though.

enter image description here

This is just how Blender works. Every object in your project is a data-block under the hood. Blender attempts to reuse data blocks wherever possible to reduce file size and memory usage. If a datablock doesn't have any users then its just "wasted space" and gets deleted when the file is closed.

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  • $\begingroup$ I am sorry, but the Fake User did not work for me. I rendered image, closed the file, reopened and the image data has disappeared while Fake User still checked. And for the automatization: If the fake user would work, then after checking File -> Defaults -> save as startup file on new file, it will stay checked for all new projects. $\endgroup$ Commented Aug 30, 2024 at 14:25
  • $\begingroup$ The Fake User did save the data block, but did not keep the data itself. So under Blender File -> Images it is still there, but the image is empty. $\endgroup$ Commented Aug 30, 2024 at 14:29

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