I have rendered an image. It took a long time to render it.
I also have compositing nodes. For clarity let's call the image after rendering "image A", and the final image after compositing "image B". I would like to tweak the compositing nodes without re-rendering. Now I can do it, because Blender is still running, but if I close and start Blender, image A will disappear, and I have to render again.
So I would like to save Image A now (in openexr multilayer format, with all the render passes), so that the next time I can put it into an Image input node, and tweak the compositing nodes without re-rendering.
I can save image B from the UV/Image Editor with F3, but I found no way to save image A - although it is still in Blender now. How can I do it?