I'm working on my first html5 game with libgdx, it's a platform android game that I made a while back that I now want to host on my website. Everything has been going okay till I got to animating the character. The desktop and android versions of the game run just fine but with the html version the game doesn't run and I get the following error:
GwtApplication: exception: Couldn't find type for class 'com.badlogic.gdx.graphics.g2d.TextureAtlas$AtlasRegion'
When I comment out the code sections for the animation the game runs fine (with the character not animated). What's causing the error and how can I fix it?
<extend-configuration-property name="gdx.reflect.include" value="com.badlogic.gdx.graphics.g2d.TextureAtlas"/>while I need<extend-configuration-property name="gdx.reflect.include" value="com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion"/>. It's now working. \$\endgroup\$