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When I try to use the new feature of godot that lets you import sprites as an atlasTexture, I dont' get any results. enter image description here

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  • \$\begingroup\$ I have exactly the same problem while I did everthing listed on this page: godotengine.org/article/atlas-support-returns-godot-3-2 I don't know it is my fault or the engine but since I find you have the same problem, which makes me think maybe it's the latter. \$\endgroup\$ Commented Apr 5, 2020 at 13:58
  • \$\begingroup\$ I'm also having this issue. \$\endgroup\$ Commented Apr 23, 2020 at 3:06

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