Skip to main content

Questions tagged [bevy]

Filter by
Sorted by
Tagged with
-1 votes
1 answer
148 views

I've been starting to experiment with 2D rendering, in particular isometric rendering. So far I've been having issues getting my tiles to line up. I am currently writing this in Rust using the Bevy ...
SneakyTactician2's user avatar
1 vote
1 answer
72 views

I'm trying to create a panning control for a camera in bevy, but I can't seem to get the panning logic right when the camera is rotated. It works fine if the camera transform is directly facing the XY ...
The Bic Pen's user avatar
0 votes
1 answer
324 views

I'm developing a MMO RPG using Rust and bevy both in the client and the server, which means that I'm using ECS on both sides. My game is tile based, so each tile is a point in my map in the server, ...
Gustavo Mendonça's user avatar
9 votes
1 answer
5k views

I am wondering if there is a better way than storing the entity ID. For the sake of example, let's assume I have a world with many entities who implement the component Name. Every x amount of time I ...
Feldspatt's user avatar