Questions tagged [error-management]
is the process of managing errors in a product. Including tasks such as issue tracking, identifying regression errors & logging crashes. It involves defect resolution activities that extend beyond debugging.
15 questions
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Tell if two polygons are colliding
I want to make a function like areColliding which takes two polygons as args.
I also want to cover cases like
and the dreaded
because I am trying to create a ...
0
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1
answer
1k
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Unreal virtual function causing unresolved external error [closed]
I'm making a base gun cpp class that just has the stuff all the other guns will have. I have a virtual function called PullTrigger that doesn't do anything, I just want to have it on the base gun so ...
0
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1
answer
418
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Calling a function from Super is getting an error
I am following GameDev.tv's unreal C++ course, but I am getting an error that is causing my compiler to fail. I'm coding a player controller, and I think I followed all the steps right but when I ...
18
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5
answers
6k
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When to carry on with a buggy game state versus terminate the process?
Imagine a situation where a level/game designer has missed assigning a prefab in one of the game objects' inspector configurations. (I am coming from Unity, but what I basically mean a reference to ...
0
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1
answer
3k
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Could not establish connection with local server process when opening or making Unity project
Whenever i try to either create or open a Unity project, I get faced with this error.
Does Unity need a proxy server, because I dont have one. (If so, how do I get one?) And
apparently I need to add ...
0
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0
answers
3k
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Android Build Errors?
Hi I am trying to build my android game and hopefully publish it but I am trying to build it and this error keeps coming up.
Can someone please help explain what this is trying to tell me and how to ...
0
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0
answers
413
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Unity IVRRenderModels_006 SteamVR Error
I get this Error in Unity when I imported SteamVR :
"Failed to Load IVRRenderModels Interface Version IVRRenderModels_006"
I looked after on it but nothing really solved the problem.
Why is this ...
0
votes
1
answer
1k
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Game build crashes on scene load
I built out my project to Android to do some testing and stuff, but I can't get any further than the main menu scene. I built it out previously and it was running fine. Now as I try loading level0 it ...
0
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1
answer
371
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How to get DXGI_ERROR description?
In a D3D12 program, I encounter a DGXI_ERROR (CreateSharedHandle return an int <0), but I ...
1
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0
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38
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Unity, weird error appearing after playing in editor
got a bit of a weird error, hopefully someone here can help.
So I have created a custom class (does not derive from Monobehavior).
Then I have a variable for the class, in the Start() method I set ...
1
vote
1
answer
172
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how to detect Unity UNET errors?
I'm working on a simple multiplayer online game. and I use UNET and Networkmanager.
In my game I have some rooms and players ...
0
votes
1
answer
567
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What is causing this error in rpg maker mv "Animated Sideview Enemies plugin"
I am having trouble with this plugin because when I use it to attack It gives an error. You can clearly see using magic works fine, it only seems to cause the error when attacking and only when using ...
4
votes
0
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230
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Phaser: InvalidStateError
I am using the Phaser framework for game development, but while working on it I face a bug which is annoying, I have the following message:
InvalidStateError: An attempt was made to use an object ...
1
vote
0
answers
564
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Unity: Failed to capture screen shot?
I am capturing screenshots at every time step in unity using ScreenCapture.CaptureScreenshot. I am able to get the shots captured and saved in a certain folder but after approximately 50 timesteps the ...
1
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1
answer
2k
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Is there a way to read unity console outside of unity?
my unity project keeps crashing and it does not let me read the exception error, I am wondering if there is a way to read the unity console externally outside of unity. Any pointers will be highly ...