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Questions tagged [minecraft-modding]

For questions about modding Minecraft, regardless of the edition.

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I am trying to have modded items in the chests of lost cites mod, and there is this problem I am facing, in which a mod called Apocalypse Now automatically injects its mod items into the chests ...
ActionBotYT's user avatar
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1 answer
42 views

I'm working on a mod for 1.7.10 Forge that needs a complex config for the user to set up, but only the "general" category shows up (from ...
Lum1te's user avatar
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193 views

I have a voxel game where I want to know which block the players camera is facing. To do this I have a line the distance allowed for the player to interact with the world cast from the center of the ...
Opengraphicspros12's user avatar
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45 views

I'm making a mod in Fabric for easily switching between the saved creative hotbars, fully client side. Right now though, when I try to update the hotbar and copy the items over from the saved hotbar, ...
Paul Dannoot's user avatar
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48 views

I want to make a gradle multi-project to port a server mod I made for Forge to Paper. The problem I'm facing is that the common project doesn't recognise any ...
magg's user avatar
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141 views

How would I extend the range of note blocks in Minecraft? I'm using a Fabric mod template for 1.21.1. I only started coding about a week ago, so I barely have any idea what I'm doing; as much ...
symphxnic's user avatar
1 vote
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66 views

For Minecraft, utilizing the Bukkit/Spigot API, I have a LivingEntity Villager that I would like to path, or "walk" to ...
Randall Arms's user avatar
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2 answers
549 views

I want to make a game almost like Minecraft using Three.js, but something that stumps me is how you have over 100,000 blocks in a world and the save files are not that big in size. How does Mojang ...
Alex's user avatar
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1 answer
278 views

I want to make some new Recipes with CraftTweaker, which uses machines from the Create mod (I'm using Life In The Village 3), but I have the following error in my scripts: ...
Lucas Plt's user avatar
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1 answer
789 views

So I have recently been working on a minecraft 1.8.9 forge mod, just to play around and see what there is (eventually I am planning on making a utilities mod with versions for 1.8-1.19, which is why I'...
MiSt Rocky's user avatar
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146 views

There are a lot of things I'm trying to accomplish with a Minecraft mod. Some of it seems rather academic but finding a complete source of documentation is, well ... something for which I should hire ...
IAbstract's user avatar
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1 answer
54 views

I want to translate a modpack Tekkit2 in Minecraft. According to Minecraft wiki one has to create a resource pack and map identifier-translation pairs to a json file. However in order for the ...
Meowxiik's user avatar
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105 views

I'm trying to make an eyedropper tool (one where it picks up the color the tool is being pointed at) for a Minecraft mod that uses Forge on IntelliJ IDEA. I already have the item/tool ready and able ...
leguchi's user avatar
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I'm using Forge on IntelliJ IDEA to make a mod for Minecraft, and I think I am stuck on where I need to register a recipe for an item. How I got to that idea: I tested it out and everything worked. No ...
leguchi's user avatar
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267 views

I am trying to build a Minecraft mod with Forge on IntelliJ, and I am wondering where I can find the parts that are being imported. For example: ...
leguchi's user avatar
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975 views

My own Modpack is chrashing every time I want to generate a new world or want to enter an existing (from older versions or vanilla) I getting this error: ...
opensource25's user avatar
1 vote
1 answer
126 views

I’m trying to make an add-on for Minecraft Bedrock edition. I am following tutorials. How do I see the code of certain stuff so that I know how to edit it? Some of the stuff I'm going to be making ...
Alexander Archibald's user avatar
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2 answers
2k views

I want to have a new Recipe with crafttweaker, which using machines from the create mod, for Netherrack like this Im playing Mc 1.16.5 At the moment I tryed this code in \scripts\MyRecipes.zs: ...
opensource25's user avatar
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2k views

I want to have a new Recipe with crafttweaker, which using machines from the create mod, for Netherrack like this At the moment I tryed this code in \scripts\MyRecipes.zs: ...
opensource25's user avatar
3 votes
2 answers
2k views

I'm learning addons creation for Minecraft Bedrock. I learned about the creation of resource packs and behaviour packs, following some tutorials like the ones provided by FoxyNoTail. Now I want to ...
Rodrigo Balest's user avatar
1 vote
1 answer
360 views

I'm trying to change the Drowned sound effects in Minecraft Java edition 1.18, but they don't change. What file structure and files are needed change the sounds? I tried putting the files under both /...
Mushy Avocado's user avatar
2 votes
1 answer
1k views

I'm currently working on a Minecraft mod (Minecraft 1.12.2) using Minecraft Forge where the player can use a hotkey to send out a "SOS" message in a discord-server using a discord-bot. This ...
Brecht's user avatar
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161 views

I'm making a mod for version 1.16. I want to make a crafting table with 3x3 grid which is automated. I need it to implement and read other mod recipes and minecraft recipes. I need to know how I to ...
Ayuubi's user avatar
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1 vote
0 answers
107 views

I am working on coding a bot for Minecraft in Java. The first step is to find trees in the world. I am using mcp-reborn (so basically the source code) but answers in Forge can also be useful to me. I ...
Day Trip's user avatar
2 votes
2 answers
2k views

I have been trying to implement pathfinding in Minecraft for a while. Everything is in blocks, so this shouldn't be too difficult. I have gone through a lot of different posts and articles but I haven'...
Day Trip's user avatar
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225 views

build.gradle For Compile ...
Mentos's user avatar
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708 views

I am working on a mod in Minecraft Forge/MCP using Java. Aiming a bow is controlled by your head pitch and yaw rotation. Right now I have a math function that automatically looks at the target. But I ...
Day Trip's user avatar
0 votes
1 answer
467 views

I am trying to predict where a player will be next based on where they are now in Java. I have their XYZ position, their XYZ motion, but I don't have their speed. How can I predict where they will be ...
Day Trip's user avatar
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1 answer
722 views

I'm working on a mod for Minecraft in Java. How can I make something happen every half tick? If I run my code in the tick function, my code is called 20 times a ...
Day Trip's user avatar
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1 answer
751 views

I am coding a custom client for Minecraft using MCP. (Please no hate, I'm not making a hacked client!) I have two variables currentYaw which is the current yaw ...
Day Trip's user avatar
5 votes
1 answer
2k views

I would like to create a custom add-on for Minecraft: Bedrock Edition, but I'm not understanding everything involved with getting started. After reading a few tutorials, I have some understanding of ...
Taco's user avatar
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1 answer
115 views

Like the title says, how do I get the player from the LivingEntity so I can make this knockback effect on the amethyst sword? i want the amethyst sword to give knockback 10 to any entity i hit and in ...
BFZ's user avatar
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322 views

I'm working on a server-compatible Minecraft client. That's quite easy right now, as most of the gameplay is handled server-side, and the client simply has to take care of the rendering. Since the ...
Mat NX's user avatar
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1 vote
1 answer
113 views

I want to make the slime's size roughly the size of a full block, I have tried some values but I'm not sure if any of those I tried fit the idea I have. What would you recommend for the size of the ...
user avatar
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1 answer
297 views

I'm trying to make a tool pack but every time I get the message: ...
user149825's user avatar
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1 answer
314 views

I want to add morphs into my game. Is there any command/code/resource I can use to make someone morph into an entity?
QuickerEgg's user avatar
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1 answer
1k views

In Minecraft Java, I am creating many resource packs by myself (no studio or external resource) so, I want to ADD a new file/entity/element/items/etc. to the game to not replace an old item because ...
QuickerEgg's user avatar
-2 votes
1 answer
146 views

I see the problem of the current tick-dependent approach to propel the in-game progression. The drawback of this tick-dependent approach is that if a computer running the game is not powerful enough, ...
armamoyl's user avatar
1 vote
2 answers
1k views

I'm trying to set up a Minecraft modding environment in IntelliJ. (I've settled for 1.12.2 as this version still by far the largest stable platform for Forge modding with the best support.) Anyway, I'...
Flawedspirit's user avatar
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0 answers
888 views

I'm trying to make a resource pack in Minecraft Java 1.16.1. The pack will replace all of the Minecraft sounds with LoZ BotW sounds. The first thing I did was put the BotW pickup sound in place of the ...
Revel Carlberg West's user avatar
2 votes
1 answer
194 views

I am writing a mod for Minecraft (in Java, duh) and want to apply a random potion effect like this: ...
Voldemort's Wrath's user avatar
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1 answer
415 views

I found root.json file in minecraft source code and I want to know what is root.json file in minecraft. I found minecraft source code with VS Code Decompiler extension.(For find minecraft source code, ...
Arian's user avatar
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0 votes
1 answer
263 views

The error in question is [Inferred type 'I' for type parameter 'I' is not within its bound; should extend 'net.minecraft.item.Item'] on the following snippet of code ...
Scott's user avatar
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0 answers
270 views

Sorry if this is the wrong place to ask this, please do tell me where a question like this is better asked. Im importing a model from another game into the video game minecraft, which uses a ...
Lucas Smith's user avatar
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1 answer
142 views

I'm making an add-on that lets the player step over 1-block high blocks and the foot_size property is exactly what I'm looking for. The documentation says the following: "Sets the number of ...
icebird76's user avatar
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16 votes
2 answers
8k views

I'm trying to understand how chunk generation works in a deep level and all the information I found does not explain how the villages are generated properly without visual glitches during generation. ...
Guillem Poy's user avatar
0 votes
2 answers
14k views

I'm starting out creating Minecraft mods with my son. I've seen one YouTube tutorial which sets up project with Eclipse. Since I don't like Eclipse much, I ask: how would I setup IntelliJ or Android ...
eugene's user avatar
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2 votes
0 answers
599 views

I cannot figure out how to override vanilla loot tables, I've been at this for hours, and I can't find anything online. Just very outdated tutorials. I added custom crops and seeds to my mod, now I ...
Athamas's user avatar
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0 votes
1 answer
89 views

Non-filtering enabled means any given client can make changes and the server will replicate them. This is faster but opens doors for hackers and exploiters. Filtering enabled means the client provides ...
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0 votes
1 answer
8k views

I want to make the strength of the iron block and obsidian switch places, along with other changes to block strength and blast resistance. I am not allowed to swap the textures or anything like that. ...
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