A sample code I tried to return an instance of class is given below.
public object getConstructorclass(int i)
{
if(i==1)
{
Type type = Type.GetType("test1");
}else
{
Type type = Type.GetType("test2");
}
return Activator.CreateInstance(type);
}
var objcls = getConstructorclass(1);
objcls.callclass();//error occured
How can I mention the class type here since the type is not known at compile time but it will decided at runtime.In the above example i just pass a value 1 (it can be anything and that class will be called accordingly), and the class test1 called.
here I will get an error on the line objcls.callclass(), because objcls is an object instance that doesn't have a callclass()method.
How can I restructure this piece of code? My aim is if I mention a class in the getConstructorclass() method, an object should be returned so as to use it in the further code to invoke the members of that class.
test1is)Activator. You should be ok doing the above, in general. However, you could provide a base class for the set of objects you wish to construct dynamically, then restrict the return type of thegetConstructorClass()method to this base class so that it is a little more typesafe.