Ok so I spent a little time working on this- but unfortunately I'm out of time today and I apologize for the incomplete answer, but maybe this will get you started- (if you need more help, I'll edit this post over the weekend to give you a more complete answer :))
Here's the code-
for i=1:3
I = RWBDS(:,:,i);
se = strel('rectangle', [265,50]);
Io = imopen(I, se);
Ie = imerode(I, se);
Iobr = imreconstruct(Ie, I);
Iobrd = imdilate(Iobr, se);
Iobrcbr = imreconstruct(imcomplement(Iobrd), imcomplement(Iobr));
Iobrcbr = imcomplement(Iobrcbr);
Iobrcbrm = imregionalmax(Iobrcbr);
se2 = strel('rectangle', [150,50]);
Io2 = imerode(Iobrcbrm, se2);
Ie2 = imdilate(Io2, se2);
fgm{i} = Ie2;
end
fgm_final = fgm{1}+fgm{2}+fgm{3};
figure, imagesc(fgm_final);

It does still pick up the edges on the side of the image, but from here you're going to use connected bwconnectedcomponents, and you'll get the lengths of the major and minor axes, and by looking at the ratios of the objects it will get rid those.
Anyways good luck!
EDIT:
I played with the code a tiny bit more, and updated the code above with the new results. In cases when I was able to get rid of the side "noise" it also got rid of the side chalks. I figured I'd just leave both in.
What I did: In most cases a conversion to HSV color space is the way to go, but as shown by @rayryeng this is not the way to go here. Hue works really well when there is one type of color- if for example all chalks were red. (Logically you would think that going with the color channel would be better though, but this is no the case.) In this case, however, the only thing all chalks have in common is the relative shape. My solution basically used this concept by setting the structuring element se to something of the basic shape and ratio of the chalk and performing morphological operations- as you originally guessed was the way to go.
For more details, I suggest you read matlab's documentation on these specific functions.
And I'll let you figure out how to get the last chalk based on what I've given you :)