I'm using a ConcurrentQueue<Result> to store results of a certain activity that occurs in my system (ASP.NET Core 6). It works well.
But now I have a new requirement: I need a Result.Id property - a long value, similar to a sequential database primary key. When I enqueue an item, it must get the next value in the sequence, i.e. queue.Count + 1.
When I enqueue items, I don't use locks because ConcurrentQueue does that for me. But now that need Id, I must:
- lock access to
Enqueue() - determine the queue's size
- increment by one
- set the item's
Id - enqueue the item
or:
- lock access to
Enqueue() - enqueue the item
- determine the queue's new size
- update the item's
Id(but it will be in an inconsistent state until then)
Can I do this without locking the Enqueue() method? Or maybe there's a better way? (Though I prefer to continue using ConcurrentQueue, if possible, as it already works well for what I have.)
IEnumerator<T>and start enumerating it while theQueue<T>is mutated in parallel by other threads, the behavior is undefined. You might get random exceptions, corrupted data, whatever. So protecting withlocktheGetEnumeratormethod alone is not enough.