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I have made a simple Blender model and imported the .blend file into unity,I want to add Physic Material to it but my cursor was showing cancel sign,I cannot drag the texture to it.

Please help!

See the images:

I want to add physics to the Donut component (the Game.blend in the assets).

This is my unity window

Expanding the Donut component will appear Torus and Torus.001

Expanded the Donut component

My donut also have a rigid component that I accidentally clicked,but I didn't add any scripts into it.

3
  • What is a Physic Texture? Did you mean Physics Material? Or just Texture? Commented Mar 13, 2023 at 17:22
  • Oops,I made a mistake,It should be "Physic Material" Commented Mar 15, 2023 at 12:13
  • The physics material gets assigned to the collider. Commented Mar 15, 2023 at 16:36

1 Answer 1

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I found the solution

  1. Add a collider component in the game object inspector
  2. Click on the None material and replace it by the Physic Material folder.
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