I have made a simple Blender model and imported the .blend file into unity,I want to add Physic Material to it but my cursor was showing cancel sign,I cannot drag the texture to it.
Please help!
See the images:
I want to add physics to the Donut component (the Game.blend in the assets).
Expanding the Donut component will appear Torus and Torus.001
My donut also have a rigid component that I accidentally clicked,but I didn't add any scripts into it.