Following code works perfect in my computer but when I try to run it in my Android Phone, it does not work.
string path = @"Assets\Layout\XML\file" + select.ToString() + @".xml";
XmlSerializer xmlSerializer = new XmlSerializer(typeof(List<Name>));
StreamReader sr = new StreamReader(path);
List<Name> listnames = (List<Name>)xmlSerializer.Deserialize(sr);
How can I make the code work in my Android Phone?
PS: It is C# , Unity.