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I have dynamically generated images in WorldSpace Canvas and I need to put them somehow on shield that crashes. Is it possible tu put that canvas on mesh shader texture or render it on texture?

How can I solve this problem?

Thank you for advice.

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  • \$\begingroup\$ Have you tried the method described in this previous Q&A? Where have you run into trouble rendering your UI to a texture and displaying that texture on your mesh? \$\endgroup\$ Commented Mar 16, 2021 at 11:52
  • \$\begingroup\$ I didn't try this metod. Thanks for advice. \$\endgroup\$ Commented Mar 16, 2021 at 13:38

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