The cube just disappears with no hole whenever I hide it after applying booleans. I've merged by distance, applied the scale and nothing seems to work.
I've also flipped and recalculated the normals. Am I applying it to the wrong object?
The cube just disappears with no hole whenever I hide it after applying booleans. I've merged by distance, applied the scale and nothing seems to work.
I've also flipped and recalculated the normals. Am I applying it to the wrong object?
For a boolean to work it needs to be applied to the object that needs the action.
Example 1
i need the sphere to get a boolean on the shape of a cube. In this case, the sphere needs the boolean

Example 2
I need this cube to get a boolean on the shape of a sphere. In this case, the Cube needs the boolean.

You can see the boolean operation by switching the visibility of the subtracted object from solid to wire on the object options > viewport display. as seen here