Questions tagged [boolean-modifier]
The Boolean modifier performs operations on meshes that are otherwise too complex to achieve with as few steps by editing meshes manually. It uses one of the three available Boolean operations to create a single mesh out of two mesh objects: Union, Intersection and Difference. Use this tag for questions relating to the use of the Boolean modifier.
338 questions
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Boolean isn't cutting into object
The cube just disappears with no hole whenever I hide it after applying booleans. I've merged by distance, applied the scale and nothing seems to work.
I've also flipped and recalculated the normals. ...
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Why does the Boolean sometimes overlap?
Why does the Boolean on the left have the same topology, but overlapping and therefore poor shading?
Second question: how to Clip and Merge in the Boolean modifier (like in other modifiers, like ...
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How to model cutouts on the top of a toaster?
I'm working on a toaster model and can't quite figure out the best way to proceed with one of the elements. I'm trying to model the top of this toaster:
What is the best method to connect the four ...
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Boolean modifier only working in corners
I'm trying to make a door hole for the building I'm creating. However, the boolean modifier doesn't seem to be working properly. It appears to only be working in corners (and only with the float ...
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The Boolean operation does not cut the object correctly and flickers
I'm creating an animation with a boolean to make the animated object disappear, but when I move the object that's supposed to erase the animated object, this happens.
Is there a solution?
(basically ...
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3D Print shows boolean objects I used to cut holes
I'm new to Blender and just created my first 3D model, a base for a router used for surfboard fin boxes. I'm happy with how the model looks in Blender, but when I exported it as an STL file and sent ...
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Alternative to Boolean for masking out part of a mirrored mesh
I have a blanket mesh that’s mirrored to save geometry. However, on the mirrored side, a small section extends too far, and I’d like to remove it.
I tried using a small object as a Boolean (Difference)...
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How to bisect only part of a mesh (hand) without cutting through the rest of the body?
I’m completely new to Blender, and I’m trying to figure something out.
I have a Santa Claus model that’s one single object. The whole body, arms, and hands are all part of the same mesh.
What I want ...
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Boolean Difference Geometry Node Setup issue in Render
Update: I have updated Blender and used the Manifold option as suggested in the comments by @Lutzi and it worked! Thank you for your help!
I have been trying to set up a similar animation by following ...
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How to get clean Normals with a mesh Boolean?
I'd like to emphasize the non-destructive modeling approach in this topic. Applying a modifier is irreversible.
Goal: a boolean operation is needed between two very simple meshes (a cube and a ...
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Boolean with particles?
Can holes be cut with particles? Added a plane, and a small cube. Boolean the cube to the plane (difference) and it cuts a hole. Particle the cube on the plane and no holes are cut. I want random ...
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Particle + Boolean?
I have a plane and want to display on this plane holes that move. I made a particle system that creates the little shapes, these shapes are copies of an object that the plane has a boolean towards. ...
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Boolean Cutter Topology Clean Up Help
I'm trying to model the base of a power bank and faced some issues when I came to do the ports.
I used boolean operations to cut the holes but I have no idea on how to approach cleaning up the messy ...
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How can I create this kind of mouth and ear shape?
I'm trying to model a simple character and I want to achieve this kind of look for the mouth and ears (see image).
The mouth is indented into the surface, and the ears are smoothly extruded out from ...
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How can I create a persistent imprint boolean animation between to cylinders
I'm trying to create a persistent boolean on an animation of two cylinders rotating and I want one of the cylinders to imprint the block onto the other cylinder. I have created a short demo below with ...
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Why is part of my object disappearing and reappearing when I go in and out of edit mode?
I've applied several modifiers to this mesh, and the parts that are missing started as separate deformed spheres, that were then joined to the midsole (brown part). I want them there and I don't feel ...
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Geometry nodes challenge with boolean modifier
I am trying to make a mesh display UV image. The main mesh_1 inner surface should display UV image when cut with mesh_2. i want to make this possible with geometry nodes. can someone help.. condition ...
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After Booleaned text, what is happenning to edges?
I am following this tutorial https://www.youtube.com/watch?v=1X2At5fjv78 to make a chocolate bar.
At 6:31 in the video, the text in the receiver object became jagged-edged (uneven), and he/she started ...
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How to cut the top of a cylinder properly?
Can I achieve this cut on the side of the cylinder with boolean modifier ? If yes, how ?
I tried with deleting the faces then turning the vertices into a circle but failed.
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Help Creating Aligned Cylinders Inside a Complex Irregular 3D Shape (Ligament Model)
I’m working on a biomedical modelling project of the human medial collateral ligament (MCL). I’ve imported the ligament as an .obj file and now I’m trying to embed regularly spaced cylinders (670 µm ...
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Boolean does not cut full SVG image. How do I get the boolean to work properly? [duplicate]
The full logo reads "New Boston Creative Group". I have tried different methods to use a boolean cut from an SVG image. Sometimes it won't cut the "W" and sometimes it won't cut ...
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Mesh clean up after Boolean modifier
Some geometry cleanup help needed!
Creating a 5 spoke hub for a gear.
I created a single spoke from a box, duplicated and rotated each by 72 degree increments, then applied a Boolean Join Mod.
But I ...
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How to model bottle with a dimple or indent?
I'm making a bottle like this, and I have zero idea how to make that indent. I have the base, I'm just really struggling with figuring out the correct geometry for that indent. Would this be best with ...
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How to fix shading artifacts and restore bevels after Boolean operation on cylindrical mesh
I tried to apply this tutorial from Polygon Runway on a cylindrical object, but I’m getting some shading artifacts and I don’t know how to fix them. I guess Booleans are easier to apply on boxy shapes ...
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How does the Boolean modifier preserve the UV maps of a mesh?
I've tried looking at the source code of blenlib/intern/mesh_boolean.cc but I can't quite wrap my head around how it's preserving the UVs.
My goal is to replicate ...
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Boolean modifier not working despite fixes [duplicate]
Why am I unable to apply a Boolean modifier to this object?
I've tried several mesh fixes listed in answers to a similar problem including:
Merge by Distance to remove duplicate vertices
...
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How to properly boolean cut a hollow procedural sphere?
does anybody know the right way (if it's at least possible …) to cut a sphere using a membrane made of instances on points, and make it hollow as it should be?
I'ce created an object that I'm using as ...
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Boolean operation on collection gives nothing
I'm trying to process the boolean difference between a collection of tubes and a plane in order to "perforate" the plane, but none of the methods works (boolean modifier nor local bool tool)....
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I am trying to create a character but I keep running into the same issue with the boolean
I am using Blender 4.3 and whenever I try to add a boolean from a cylinder it won't show up unless I apply it, and no matter what I do I cant seem to find a solution. I have been trying for days with ...
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Creating a Text Stamp using Geometry Nodes
I have tried following this tutorial to create a dynamic text stamp that can be applied as a modifier to a surface. I have managed to create the "stamp" using Geometry Nodes using the ...
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i can't make a mold not enough detail on the mold for mask
I've been trying to make a mold for mask but it just won't work right.
I tried using the Boolean modifier for difference but it's not exact.
Back of Mask:
Download .blend from Google Drive
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Boolean difference merging objects, even with correct normals
Ive been working on hair for a sculpt im doing, but no matter what i do I cannot use boolean difference. I used curves to make the hair, even after converting it to a mesh and remeshing, it still ...
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How can I fix the text issue with solidifying problem?
Ok, I have this text which I converted to Mesh then When I solidify the letter "T" acts strange, I tried to combine the Faces but it did not work, some other letters are the same as well.
My ...
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Boolean not working with simple cylinder and cube
This is a simple cylinder with that stick partially in it. All I wanted was to make a dent on top of the cylinder. So I applied boolean to the cylinder, by selecting the stick as target, so that the ...
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How do you map a 3D color space onto a custom object?
I am working on visualizing a 3d graph where each point within the defined space is shown by a color.
I have created an object that defines the graphed region:
and used geometry/shader nodes from an ...
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Blender 4.4 - Tiny CAD - not appearing in my dropdown menu (also is it still relevant?)
I am trying to intersect overlapping edges and found this potentially practical tool through ArtisansofVaul called tinyCAD. My first question is why isn't it appearing in my menu? My second question ...
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How is the Edge Flow for a cylinder cut like this?
I've been trying to solve this for days, looking for tutorials on YT but still haven't found a solution. I want to use the SubDivision modifier for this, but stuck at the edgeflow.
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Trouble with Overlapping Outer Negative Shape in Boolean Difference Operation
I'm struggling with a specific object and need to recreate this in the end:
This is my approach:
I created three SVGs: 1 for the object, 2 for the negative outer, and 3 for the negative inner. Here'...
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Boolean Modifier Not Working Properly When Cutting Holes in Dice
I'm currently trying to model a simple die, but I've run into some trouble cutting out the holes on each face.
I started with a cube, added a Bevel modifier, then subdivided each face (3 times). I ...
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Boolean Modifier Cuts Holes Instead of Creating Mold Shapes in Solidified Cube
I have a scaled cube with an applied Solidify modifier (0.04 m thick) that I want to use as an insert for my drawer by cutting "molds" for objects into it. However, when I use the Boolean ...
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Why boolean is removing entire object [duplicate]
I am performing boolean on the diagonal element, to remove its intersecting parts from objects 1 and 2. But as soon as I select either object 1 or Object 2 as target object, the diagonal element ...
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How to Remove Intersecting Geometry in a Mesh?
I made a truss shape by connecting individual straight bars to each other. At each connection point in my truss, the edges of the bars overlap, creating intersecting geometry. Yes, I can apply a ...
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How can I create and apply a boolean modifier with a collection operand using python?
I am trying to apply a Boolean subtract with a collection of objects through coding. The final boolean application isnt working though. How can you make it apply with all items in the collection? I ...
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How to merge 3D terrain scans into one large mesh?
I'm working on a Skyrim mod using photogrammetry scans to create large-scale mountainous terrain. My workflow involves layering scans to avoid gaps and creating interesting texture of the cliffs and ...
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Translate/Scale One Face of An Object Behind Another From Camera POV (Geometry Nodes)
[ NOTE: This question feels separate and more complex than my prior post, but is a progression from a question answered here: Original Question ]
I'm making a Grease Pencil mouth object for an ...
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Boolean Modifier isn´t working
Hello guys, i am new to blender. I tried to apply a boolean modifier on the plane.
I dont get why it´s not working. The faces are pointed to the right direction. I´ll upload my blender file.
Thanks to ...
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Bool tool difference merging objects
So I'm trying to do a cut on an object with a plane using the bool tool add on. I'm a complete newbie tbh.
But once I try to do the difference what I get is a merge of the two objects (plane and main ...
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How to intersect an instanced object to another mesh using geometry nodes?
I am struggling to intersect an instanced object (points are determined by an ico sphere ; instanced by a cube) to another mesh (cube in this case).
This is the node tree (using Union as the boolean ...
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How to Make a BlenderKit Model Cut Another Object?
I’m having an issue with models imported from BlenderKit. When I import an object (e.g., a sink), I want it to automatically cut another object (e.g., a cabinet) so that it fits perfectly inside.
I ...
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How to cut objects with no use vertices
I'm modeling a curved object with the final part with a sort of cone trunk section. I would like the final part ends when it touches the rest of the object. I've obtained the ending part using Blender'...