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Questions tagged [browser]

For questions about development of games to be played in an Internet browser.

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1 answer
104 views

I have an online browser game that I am working on in my free time with a couple thousand players total. I want to implement either a private messaging system or some chat so that players will be able ...
matronator's user avatar
0 votes
3 answers
733 views

I am using the Oculus VR (OVR) Lip Sync Plugin for an avatar in a Unity project which I want to deploy to a browser using WebGL. The issue is that WebGL doesn't support Unity's ...
Michael's user avatar
  • 51
0 votes
0 answers
134 views

Given that Verge3d cannot support Volume input, or volumetric shader property in the material output node. Using WebGl 2, and possibly 3.js, is it possible for me to export my blender models and their ...
Francis Mike Nathan's user avatar
0 votes
0 answers
61 views

There is this reaction time test app that calculates the reaction time from the time you press a button, it works with the joystick buttons except for the directional buttons, this is the app: https://...
Amine Messai's user avatar
3 votes
0 answers
173 views

This is my first foray into game-dev and I only have webapp experience professionally. I'm creating a browser game in nodejs/react. It is mostly text-based, so no intensive graphics (think chess.com ...
WaveRunner's user avatar
0 votes
0 answers
66 views

I have a Godot game exported to the browser. I want to let the player export some data and let it save the data as a file on their PC, as if they were downloading a file from the Web. Is it possible ...
user2649762's user avatar
0 votes
0 answers
166 views

I've made some timer classes, which just basically: hold an elapsed time value, and when they are updated, Time.deltaTime is added, and their update is called in MonoBehaviours' Updates. And an issue ...
Tudvari's user avatar
  • 801
1 vote
0 answers
320 views

I have a WebGL app (built using Unity 2019) which I'm testing locally in Firefox and Edge. If the app is only running in a tab in Firefox, it runs at 25 - 50 fps and has noticeable stutter. If I run ...
Kevin's user avatar
  • 6,976
2 votes
3 answers
355 views

I am writing a multiplay browser based game and am running into an issue with playtesting simple interactions. When a browser window loses focus is stops running requestAnimationFrame calls. This ...
stats's user avatar
  • 135
0 votes
0 answers
60 views

Im Phil and try to figoure out the best approach for my app. I was searching Stack for my question but I didnt find a completely answer. Assumptions: It will be multiple user who can see in real time ...
Gierlos's user avatar
1 vote
1 answer
314 views

Hello game dev community. I have recently got into making games in a browser window, and me and a friend ran into a common problem. Let's say I have a game like diep.io, where users can control their ...
Jacob Gunther's user avatar
-1 votes
3 answers
349 views

How do I test my website in Steam overlay webbrowser without running a game?
Abyx's user avatar
  • 117
1 vote
1 answer
138 views

our team has developed a MMO browser game (HTML5, Javascript & PHP). The game is similar to Empire GG, Clash of Kings, Game of War etc. We want to develop a mobile version and the question is ...
Mobdev's user avatar
  • 11
1 vote
1 answer
580 views

I'm making a text-based role playing game written in PHP. I have a hard time figuring out how to handle items in game - there will be a few types of objects (weapon, machine, tool, building etc) each ...
user3343366's user avatar
1 vote
0 answers
489 views

What is the best option if I want to show a remote webpage inside a UI Panel in Unity ? I want to target android and iOs platform. I had uniWebView in mind but that thing is more like an overlay I ...
dumb_terminal's user avatar
0 votes
1 answer
2k views

How to open URL in new tab for WebGL? Tried Application.OpenURL("url"). But it's opens a tab in same window Thanks
Nurlan Shukurov's user avatar
0 votes
1 answer
218 views

I would like to create something very simple. A browser game, where user can waste its energy and ability points. Unlike other games here there won't be no levels. So energy and ability points restore ...
Stanislav Bondarenko's user avatar
5 votes
1 answer
3k views

I've been messing around with SFML, it's my first experience with C++ and I'm enjoying it. But I'm wondering how to publish my game onto anything other than a native platform. Noting that this is my ...
Heasummn's user avatar
1 vote
1 answer
1k views

I am trying to make a sort of browser in gamemaker and I wanted to know how to embed a browser within a game. Are there any extensions I need to download?
Racing121's user avatar
  • 121
0 votes
1 answer
377 views

I am developing a simple browser game, using ASP.NET, C# and SQL Server 2012. I need to implement build time of some unit or building. One way would be storing finish date to database and just fetch ...
Meyhem's user avatar
  • 3
0 votes
1 answer
383 views

I'm making a browser game wich is based on PHP, MySQL and Javascript. It has an isometric world where the player can move and see other players/NPCs. But if a tile in the foreground is so high that it ...
Marc Eickhoff's user avatar
6 votes
3 answers
691 views

Say you're writing a complex turn based multiplayer strategy game in the browser (i.e. JavaScript). The game state is big and complicated (think line of sight calculations in a 3d world). There can be ...
BuschnicK's user avatar
  • 161
1 vote
2 answers
1k views

I was thinking about making a 2D MMO which I would in the long run support on various plattforms like desktop, mac, browser, android and ios. The server will be c++/linux based and the first client ...
Tingle's user avatar
  • 19
5 votes
5 answers
2k views

I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and ...
JimBadger's user avatar
3 votes
1 answer
250 views

I would like to make some browser game, where you can buy stuff for real money. Is there any engine I could use? Or should I implement it by myself?
zie1ony's user avatar
  • 153
-2 votes
1 answer
184 views

Is smarty templating system really needed for creating a browser-based game? Do I need anything else than SQL, PHP, and JS knowledge? \ Note: I also know HTML/CSS so I'd like to work on the game ...
Răzvan Alex's user avatar
12 votes
1 answer
3k views

I have a new browser based game that I've worked on for a few months. Obviously all that effort goes to waste if no one sees it. I know there's topics to do with games promotion, but browser games ...
Panchobi's user avatar
  • 123
4 votes
1 answer
776 views

I usually code cross-platform, to build as native code for Mac Linux and Windows, but I clearly see the value in being able to display my game in a browser. Could you guide me in doing such a task? ...
Grimshaw's user avatar
  • 3,131