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Questions tagged [pivot]

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1 vote
0 answers
153 views

Is there a way to set the pivot point for rotating a sprite? The default option seems to be arbitrarily chosen point on the sprite or the mid point. ...
Naveen's user avatar
  • 111
0 votes
2 answers
103 views

I'm working with some free models online, which don't seem to have pivots properly set for any of its submodels. Is there a universal pivot fixer or something if not... The center seems correct for ...
ina's user avatar
  • 294
1 vote
0 answers
263 views

I have this new character animation that I made in Blender. None of my other animations use Root Transform or anything fancy, and they work great. This new one is special though. The character jumps ...
hatinacat2000's user avatar
1 vote
0 answers
314 views

I created a 3d character with some animations a month ago and when testing the character in my game, I notice there are some weird interactions with the scenery that have me worried, particularly when ...
hatinacat2000's user avatar
2 votes
1 answer
1k views

I have a bunch of hex tiles that I want to import into a tile palette. However their pivot point needs to be set to y 0.35 when the default is 0.5 I could edit the import settings in the sprite ...
Rachmaninow's user avatar
0 votes
1 answer
2k views

I am trying to create some animations for a car model in Unity and I have a problem with the rotation of the wheels https://i.sstatic.net/HD5IB.jpg Here I can set the rotation properly as the pivot ...
Kresh's user avatar
  • 1
8 votes
5 answers
112k views

I have a cube created in Unity scaled 5 times. The pivot of the cube is by default in center. I would like to change the pivot to the one of the vertices. How to do that ?
eon's user avatar
  • 133
0 votes
1 answer
12k views

You used to be able to set a GameObject with your Mesh as a child of an Empty GameObject. By rotating the Empty the Mesh would rotate around the position of the Empty. Now after the update it seems it'...
AzulShiva's user avatar
  • 679
0 votes
1 answer
359 views

Let us suppose I have an array of Vector3, it contains vertices. Now I want to scale the vertices and/or change the center point of the texture (move texture ...
cutMeDown's user avatar
  • 107
1 vote
1 answer
9k views

In Unity, I'm trying to figure out how to rotate an object around a pivot point. I found a snippet of code over on the regular stack overflow, but it wasn't working even close to correctly. I have ...
LittleRain's user avatar
2 votes
1 answer
15k views

I create a game object, add some children to it, and would like the pivot point of the parent to be somewhere inside the area occupied by the children, not far away in the scene. Like in the example ...
some1 here's user avatar
0 votes
1 answer
4k views

I need the Matrix4x4 to rotate around a given axis that does not go through (0,0,0). Is there some built in straightforward way to do this in the Unity libraries, or do I need to build and maintain my ...
Peter's user avatar
  • 9,955