Questions tagged [gameobject]
A game object is any object in a game that the player can see and/or interact with. The player object, power ups, enemies, platforms, walls, weapons (if collision detection is considered) and projectiles are all game objects.
279 questions
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Animation can't disable gameobject
I'm using a very basic animation to create a transition, which involves deactivating a gameobject on the last keyframe.
Goal:
The ChangeRound animation is about 1 second long. It enables the UI image ...
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Is there a way in Unity to detect which gameobjects are making it take longer to enter/exit play mode?
I have a scene with quite a few gameobjects in it and for the first time since using Unity, when I enter/exit play mode (or even close and reopen the scene) it takes about a minute to complete this. ...
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2
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How to make health bar or speech follow but not rotate with character container?
I have a top-down character object that is a Container of various parts.
This character can have elements that should move along with it (think a health bar, a speech bubble) that should NOT rotate ...
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Is there a way to filter/search only the children of a selected gameobject in the hierarchy panel?
I'm not sure if there's a setting or wildcard I'm missing, but when I search in the hierarchy panel the results are presented in alphanumerical order with no reference to the hierarchy of the ...
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In Unity if you use Destroy on a GameObject and then immediately change the GameObject value, which GameObject gets destroyed?
Since Destroy happens after the update cycle, I wonder if you could accidentally (or intentionally) change what gets destroyed since you can still have code execute after calling Destroy.
For instance,...
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855
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How do I check if a GameObject is touching another GameObject in Unity?
I am trying to check if a GameObject is clicking another GameObject.
I am trying to make a 2D shooter like Duck Hunt so this is important.
I have tried ...
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I need multiple custom game objects to stick to a parent object
A bit of a newb to Unity & game development. I have built a very basic lunar lander ship and made some RCS thrusters out of cubes and cylinders to attach to the fuselage of the ship. However, ...
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2
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284
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Destroy doesn't destroy GameObject
I was trying to create a debug view for my Water object in my Unity application. The problem is that I generate the water at runtime, which makes it impossible to see what it looks like in the editor ...
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What are good ways to make modular corridors and interiors of buildings?
I would like to make modular corridors and some other objects in my level, to make it easier to construct them.
Do I separate walls, floor, and ceiling or make a tube module?
How to avoid seams ...
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2
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951
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How to set GameObject on tilemap through script
In the built in Tile Palette tilemap editor, you can choose a GameObject brush to set custom tile GameObjects. How would I be able to set a gameObject onto a tile through a script?. There is no ...
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Why is the position of my GameObject inaccurate when copying another object's position?
I've been stuck with this nightmare for a while, and it's certainly my perfectionism. What I have is a cannon that fires a shell from an object pool. The order of operations is as follows.
The ...
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Destroy and instantiate player prefab
I am new to game development.
I am trying to change the player prefab every X seconds.
For that, I am destroying the previously spawned prefab and instantiating a new prefab.
But I don't know how to ...
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WebGL 2.0: Attaching a shader object to a game object
I'm making a 2d game engine using Java Script and WebGL, both of which I am new to, and was wondering if it was a good idea to use a shader object to initialize the fragment and vertex shader and then ...
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Is there a way to completely delete a specific Object Variable from an existing GameObject?
When my GameObjects have run their course, I would like to scrub them and prepare them to go back into an Object Pool.
Each of my main GameObjects has around ~20-30 Object Variables. Part of the ...
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How can I implement a cursor object that is controlled by either a keyboard or a gaming controller?
I'm looking to implement a cursor object similar to the ones from certain tactics RPGs (think Fire Emblem, FFT, etc.), but I'd like for it to be controlled by either keyboard keys or controller ...
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How to inspect/modify the runtime state of a node in the Godot editor?
I'm thinking of something similar to Unity, where GameObjects have their boot state and their runtime state, where you can change the runtime state in the editor during game play.
Godot is a ...
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1
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How to organize game entities that are stored inside other entities?
In my GPS based game, there are certain structures the players can build that store units. For example, airbase structures store aircraft objects. Currently, the way I have this organized is the ...
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Gameobject not spawning in desired position after InvokeRepeating and Instantiate
Context
Hello, currently creating a clone of "Crossy Road" and what I'm trying to do is to spawn my moving object called "Vehicle" at a random speed and rate of spawn. This is also ...
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Score counter not increasing after recalling object from a pool with raycast detection hit
Context
Hello, its me again. I have been playing around with "Object Pool" and it is fascinating the amount of CPU performance can save up. However, I have encountered a new "feature&...
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How do I make it look like the ring here is going around the spire?
I have game objects which I'm placing relative to a tilemap using the GameObject brush from the 2D Tilemap Extras package.
Unfortunately, I'm not sure what is necessary to acheive the visual look I'm ...
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852
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How do I clear all gameobjects placed on a tilemap?
If I call the following on a tilemap:
myTilemap.ClearAllTiles();
It clears all tiles placed using the tilemaps built in system. But if I've placed any tiles via ...
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How to detect if hit by raycast from object with name/tag
INTRODUCTION:
In unity, I want to make a dynamic, object use system. Where the main player camera shoots a raycast when left mouse button is clicked and if an object that can be used for example a ...
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1k
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No Collision while rotating. Object rotating with Rigidbody.Rotate passes through other collider
I'm working on a 3D game, and having issues with the colliders.
My Cube Controller has movement input by keyboard, with collider and rigidbody components.
Cylinder objects have basic colliders and ...
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2
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How to find out the type of GameObject selected in the scene?
If I select some GameObject in the Unity, e.g. recently added TextMeshProUGUI inside the ...
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What is the purpose of `gameObject` property inside `GameObject` class? [closed]
There is this property defined in the GameObject class:
...
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289
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transform.localPosition does not wok in Unity
When im breaking fence GameObject there should pop up scores, so it works fine. But position of pop up scores is too low, im trying to raise it by ...
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351
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How do I write a script for Unity that allows a gameobject to be scaled using pinch & zoom touch controls?
I need a script for Unity that allows a gameobject to be scaled using pinch & zoom touch controls. I have found lots of answers for scripts that cause the camera to zoom in/out but I want a ...
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2
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2k
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How to Spawn GameObjects at Random Positions in Unity? [closed]
Hello GameDev Community,
I have a problem with this pice of code. If I start the "Game", it crashes right away. Probably is its the list of GameObjects or the foreach loop. I have no idea ...
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2
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431
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Parent object does not rotate on its own axis with its children. How do I fix it?
My parent object components: Rigidbody2D and the script I shared below.
Children(Head, Body, Arm, Backpack...): There is only collider. There is no rigidbody2D. (I want the parent object to use the ...
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158
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How can I organize in Unity's hierarchy GameObjects that are spawned in a nested structure?
I'm wondering how I can organize instantiated GameObjects that are spawned in sort of a nested structure. I'm spawning these GameObjects via Containers, a set of ...
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Combining two objects to give you one more elaborate one
I'm looking for some help to someone throw me a light on this problem I'm having.
We're making a clothing game where you got to grab a "cloth" and a "string" and bringing them to ...
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How do I create an event trigger system for a Discord bot?
I am making a card game and I am having issues implementing "effects" and effects that are continuous.
How can I get effects to activate at the right times, before and after an attack does ...
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1
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709
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disabling or enabling a public component
I need to be able to disable only a specific component of an object publicly. I got a public component but I cant find any ways on the internet on how to disable and enable that component. Here's the ...
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1
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how do i destroy a DontDestroyOnLoad Gameobject
I have a DontDestroyOnLoad Gameobject and i just can't destroy it I have tried a lot of things.
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1
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1k
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How to manage a lot of items on conveyors
I am making some sort of factory game (topdown 2D) where I will have machines outputting items on conveyors. I was wondering what was the best approach to manage the items on the conveyors.
There are ...
0
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0
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16
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How do i Change a GameObject from another script to the GameObject the current script is on [duplicate]
im trying to set the game object in script1 to be the game object script2 is on
...
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0
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96
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Why aren't my Vector3 comparing correctly?
I have a machine and a I want to check if I can place a conveyor at its connexion point. I do it by checking if the machine is at the expected Input position of the conveyor and if the conveyor is at ...
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How "smart objects" are implemented and actually work?
I'm drafting my game and implementing small stuff in it, but hit a roadblock. You see, for my game I would like for different items to behave the same or to share behavior, for instance, some items ...
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51
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Organising gameobjects into multiple lists
I have a very simple little game that consists of a player, zombies, food, and treasure. It's all automated. The player will walk towards a zombie and shoot within a certain distance, which costs ...
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1
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165
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How to deal with data that needs to be accessed by all objects?
I have a World class that currently only has one instance. It has data and methods that need to be accessed by all other game objects. Right now I'm hardcoding a ...
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2
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2k
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Button onClick in a menu prefab doesn't work
I don't seem to be able to make a reference to a Button inside a menu prefab.
My menu prefab consists of a panel and the panel has 4 buttons.
I added
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2
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How to organize GameObjects into logical groups in a Unity Scene?
Obviously there are a Scene hierarchy, but the problem is that the scene hierarchy was not meant for organizing GameObjects because parent GameObjects affect the transformation of their children.
For ...
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2
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1k
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Change Text - Inside A button, inside a Canvas, inside a GameObject: Access all the texts inside of hierchy?
//....
Gameobject tile;
int count = 1f;
float posX = 0;
float posY = 0;
....//
GameObject blueTile = (GameObject)Instantiate(Resources.Load("block_blue"));
tile = (GameObject)Instantiate(blueTile, ...
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can't instantiate different objects
I'm trying to instantiate different prefabs at once. But couldn't figure out how. I tried to use Random.Range method but didn't worked for me. It instantiates only one of the prefabs. I want it to ...
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Instantiating GameObjects in Custom Game Engine
So,i'm having a bit of an issue with instantiating my gameobjects into to universe(My Scene object).
I can create an empty object from scratch and populate it from there with ease,my problem starts ...
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How would I go about adding a tooltip to a Unity UI Image?
I'm going to try out the community here once more, I haven't had very good look in the past with getting help.
I'm iterating through a series of List() and I'm creating a bar graph and a line graph ...
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294
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Unable to wire UI Text object to C# Script
I have created UI text object
And then created Text field in behavior class:
...
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0
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227
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Why my capsule collider sometimes stucks in other colliders?
I'm creating a third person game, and sometimes I face a strange bug that I cannot figure out. Indeed the player may remain stuck in static scene objects, and cannot escape until an angle large enough ...
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62
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Get and destroy gameobject component of same type
I want to destroy any graphic component on a gameobject , example is image,raw image, sprite , ect .But i don't have the list of all graphic component so i don't know how to loop through it . The ...
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198
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What would be the best way to find a Game Object that is closest to another Game Object in unity?
I made a 2d space shooter game awhile ago and I want to go back into it and overhaul some things. I'll provide a link to the game so anyone can play and get a better understanding of what I'm trying ...